Game Development

Generate 3D models with AI ready for Game Development

Create, customize, and iterate on 3D assets faster than ever, and ship games faster without the bottlenecks of traditional modeling tools.

AI-generated 3D dragon character for games

Exports straight into the tools you already use

Unreal EngineUnityRobloxGodotBlenderMaya

Why game developers choose Sloyd

Unlimited Generations

Paid plans give you unlimited AI generations so you can iterate on every prop, character, and environment piece until it ships.

From Prompt to Game Ready in Seconds

Describe what you need or upload a reference. Sloyd returns a textured, UV-mapped 3D model with clean topology you can drop straight into your engine.

One Art Style Across Every Asset

Lock in a style preset or train your own from references. Every model in the batch matches, so your game looks intentional, not randomly generated.

Everything you need to build your game

Rig and animate your AI characters

Rig characters automatically with AI, choose preset animations, or use text-to-motion to create your own.

Auto-rigText-to-motionFBX
AI-rigged character ready for animation in the Sloyd editor

Frequently Asked Questions

Which file formats can I export for game engines?

Sloyd exports 7 game-dev formats: BLEND, FBX, GLB, OBJ, textured OBJ bundles, USD, and USDZ. GLB and FBX are ideal for Unity and Unreal; OBJ works in Blender and most 3D tools.

Which engines and tools does Sloyd work with?

Assets drop straight into Unity, Unreal, Godot, and Roblox Studio. Export a .fbx, .glb, or .obj, or use the Blender and Maya workflows via the plugins page.

Are the models game-ready out of the box?

Yes. Models come with clean geometry, UVs, and LODs, and you can set polygon counts before exporting. No need to start from scratch in Blender or wait on external modelers.

Can I rig and animate characters in Sloyd?

Yes. Rig characters automatically with AI, choose preset animations, or use text-to-motion to create your own, all without leaving Sloyd.

How does pricing work for high-volume asset creation?

For $15/month you generate and iterate without limits, so cost stays flat no matter how many models you make.

Start Building Games Faster with Sloyd